Very few people have been a Jedi, but just about everyone in America has experienced the complex and confusing microcosm of fear, excitement, and self-discovery that defines the coming of age, grade school experience. "How do you create something at a human level that more than just us nerds will enjoy?" A relatable story, he asserts, is the secret. We sell one million GTA but games aren't something you talk to your mom about," Barrera explained. In Bully, he says that he and his team have tried to create a mass-market game that'll reach out and appeal not only to hardcore players, but to those who've maybe never played a game before. Not just for sales, but for how it'll affect the game industry as a whole. Jeronimo Barrera, the producer of Rockstar Games' soon-to-arrive Bully, has high hopes for his latest game.
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